by Marlène Arévalo | Jan 22, 2025
Project Info
Client:
Alan Bogona
Year:
2024
Summary
The experimental video project Being Laser – Restless Limbs explores the interactions between light, human body, and technology. Synthesizing speculative research that combines contemporary utopias and ancient archetypes related to artificial lighting, it highlights the cross-influences between Western and East Asian cultures. This project combines computer-generated animated sequences (CGI) with real footage in China, Switzerland, and Italy. The animated sequences feature ethereal, luminous, and ever-changing avatars, brought to life using motion capture techniques.
For this project, we recorded two body-flying performers in a vertical wind tunnel with our Xsens inertial suit, and captured dance movements in the studio using our Vicon motion capture system.
Credits
Indoor skydiving performers
Benjamin Guex, Olivier Longchamp (RealFly Sion)
Butoh dancer
Flavia Ghisalberti
Motion capture
Artanim
Support by
Pro Helvetia
by artanim | Apr 25, 2019
Project Info
Client:
Cie Gilles Jobin
Year:
2019
Summary
Magic Window is a choreographic piece in augmented reality (AR), created for the renovation of the Aula des Cèdres in Lausanne, Switzerland. Through screens of mobile phones or tablets, users can see the space of the Aula des Cèdres in direct but also virtual dancers embedded in the image and disseminated on the site.
For this piece, we created the 3D bodies of the dancers using body scanning technology, and we performed the motion capture and animation of the virtual dancers.
Credits
Choreography, AR application
Cie Gilles Jobin
Dancers
Susana Panadés Diaz, Diya Naidu, Maelle Deral, Gilles Jobin, Tidiani N’Diaye
Motion capture, 3D scanning and animation
Artanim
by artanim | Oct 18, 2017
Project Info
Producer:
Cie Gilles Jobin
Year:
2017
Summary
Blending art with technology, Gilles Jobin in collaboration with Artanim developed VR_I, a work in which the creator questions our perception of reality and enters new unexplored and unchartered territories for contemporary dance. Thanks to the virtual reality (VR) technology developed by Artanim, VR_I viewers equipped with VR headsets and backpack computers move freely in a total virtual space.
Five viewers at a time may explore this world, moving in turn in an endless desert, an urban landscape or inside a loft at the top of a mountain. Participants each embody an avatar that faithfully replicates their movements, enhancing the feeling of immersion in the virtual world while also enabling them to see their peers. During the experience, participants can thus interact physically and even communicate with the others. Five virtual dancers then come to blur their perception, multiplying, growing to the point of becoming giants or becoming tiny. With these effects of scale, Gilles Jobin addresses the concept of spatiality in a truly original way.
VR_I was selected at the 2018 Sundance Film Festival and received, among others, the Grand Prix Innovation and the Audience Award for best performance at the 49th edition of the Festival du nouveau cinéma de Montréal. VR_I was on tour around the globe from 2017-2020.
More information on the VR technology here.
Credits
A project by Cie Gilles Jobin and Artanim
Production
Cie Gilles Jobin
Choreography
Gilles Jobin
3D scans and motion capture
Artanim
VR platform and immersive technology
Artanim
Awards and Recognitions

by artanim | Aug 15, 2016
Project Info
Client:
Simon Tschachtli
Year:
2016
Summary
For the exhibition Niklaus Manuel and the Reformation Period of the Historical Museum of Bern, we participated to the production of an animated short film based on Manuel’s Dance of Death, a mural consisting of 24 scenes depicting death dancing with people as diverse as an emperor, a beggar, a queen, an abbot, a soldier, a cook, a child and its mother. Choreographer Nina Stadler and dancer Fhunyue Gao conceived an expressive dance performance that was motion captured.
Credits
Client
Bernisches Historisches Museum, Bern
Project
Mercenary, Iconoclast, Dancer of Death – Niklaus Manuel and the Reformation period (13 October 2016 – 17 April 2017)
Concept, 3D modeling and secondary animation
Simon Tschachtli
Choreography
Nina Stadler
Dancer
Fhunyue Gao
Motion capture and animation
Artanim
Music
Salvatore Sciarrino
Annalena Fröhlich