Artanim is a non-profit foundation dedicated to the development and promotion of motion capture. This technology allows recording the movements of a real actor in order to apply them to a virtual character. It can be used in numerous projects and industries. In particular, the foundation conducts three types of activities linked to motion capture:
Unfortunately small production companies have limited access to motion capture. As one of the largest motion capture centers in Switzerland, Artanim hopes to make this technology more accessible and encourage its use in various audiovisual content. The foundation also develops cultural events where motion capture can be used to create new expression and interaction modes.
Founder, President, Research DirectorCaecilia has a PhD in Computer Science and a vast experience in R&D. Check with her for any research inquiries.
Founder, Vice-president, Creative DirectorAs a CG artist with experience working in various industries, Clementine can provide you with creative solutions for your project.
Founder, Technology DirectorWith his engineering background in Computer Graphics, Sylvain will know how to clear your ideas in terms of technology.
Lawyer, TreasurerThanks to her professional background, Noémi supplies a strong support at the legal and administrative levels.
Marcelo Elias de Oliveira
Senior ResearcherMarcelo has a solid background in Biomedical Engineering. He works on innovative medical applications.
3D AnimatorValérie is a 3D animator with experience in motion capture. She creates animations for innovative and creative projects.
Senior R&D EngineerBart has a strong experience in Computer Graphics and R&D. He works on the R&D of interactive multi-media solutions.
3D ArtistBrian is an Indie Game Designer, Level Designer and 3D Artist. He works on VR productions.
Yves Schmid Dornbierer
Real Time 3D ProgrammerYves is engineer specialized in real time computing and 3D graphics. He works on the R&D of real time applications.
3D ArtistTristan specializes in 3D modeling and virtual reality. He creates visual content for immersive and interactive applications.