Education

Hands-on training in motion capture and its applications.

Learning Through Practice

Artanim develops tailored courses and workshops for universities, professional schools and industry teams, combining theoretical foundations with hands-on sessions adapted to participants’ backgrounds and objectives.

Training Formats

Courses can be organized in different formats depending on the audience, available time and learning objectives.

    Workshops

    Hands-on sessions centered on motion capture workflows, from system setup and calibration to data acquisition, processing and analysis.

    Introductory Seminars

    Short-format sessions introducing the principles of motion capture, its main technologies and applications across animation, immersive media and movement science.

    Customized Training

    Programs developed around specific objectives, equipment or use cases for universities, professional schools and industry teams.

    What You Can Learn

    History & Fundamentals of Motion Capture

    From early studies of human movement to modern real-time capture systems, an introduction to the evolution of motion capture and the principles behind tracking and reconstructing movement.

    Motion Capture Systems

    An overview of the main capture approaches, including optical marker-based systems, inertial motion capture and markerless tracking, with their respective strengths, limitations and fields of application.

    Capture & Data Processing

    Studio setup, calibration, acquisition protocols, tracking, data quality, processing and the preparation of motion data for analysis or downstream applications.

    Animation & Real-Time Applications

    Retargeting, character animation and real-time workflows for interactive environments, virtual production and immersive experiences.

    Biomechanics & Movement Analysis

    Motion analysis methods, biomechanical measurements and the use of capture technologies to study human movement in research and clinical contexts.

    Immersive Technologies & Virtual Humans

    Integration of motion capture with XR, spatial interaction and virtual characters for research, training and interactive experiences.

    Training Delivery

    Experienced Instructors

    All of our instructors bring proven teaching experience from universities and professional schools, combining academic expertise with hands-on experience in motion capture and its applications.

    On-Site or at Artanim

    Most courses can be delivered on-site at your facility, particularly when using portable motion capture systems such as Xsens.

    Training involving optical motion capture is hosted at the Artanim studio in Geneva, where participants can work with our fixed multi-camera capture system and dedicated facilities.

    Organizations We’ve Worked With

    Artanim has delivered motion capture training for universities, professional schools and industry organizations.

    Interested in Training?

    Tell us about your audience, objectives and technical needs, and we can discuss a training format adapted to your project.