VR_I
A multi-user immersive VR dance piece exploring scale, presence and perception.Project Info
Producer
Cie Gilles Jobin
Year
2017
Summary
VR_I is a multi-user immersive VR dance piece by choreographer Gilles Jobin, developed in collaboration with Artanim. The work explores new territories for contemporary dance by questioning scale, spatial perception and the relationship between physical and virtual presence.
Five participants enter the experience together and move freely through a series of virtual environments. Each person is represented by a full-body avatar that reproduces their movements in real time, allowing them to see, interact and communicate with the other participants.
Virtual dancers appear throughout the experience, changing scale from miniature figures to giants and transforming the participants’ perception of space. Through these shifts in perspective, VR_I creates a social and contemplative encounter between dance, embodiment and immersive technology.
VR_I was selected for the 2018 Sundance Film Festival and received the Grand Prix Innovation and the Public Award for Best Performance at the 49th Festival du nouveau cinéma de Montréal. The work toured internationally between 2017 and 2020.
Learn more about the immersive technology behind the experience.
Credits
A project by
Cie Gilles Jobin and Artanim
Production
Cie Gilles Jobin
Choreography
Gilles Jobin
3D scanning and motion capture
Artanim
VR platform and immersive technology
Artanim


