Being Laser – Restless Limbs

Being Laser – Restless Limbs

Being Laser - Restless Limbs

Experimental video

Project Info

Client:
Alan Bogona

Year:
2024

Summary

The experimental video project Being Laser – Restless Limbs explores the interactions between light, human body, and technology. Synthesizing speculative research that combines contemporary utopias and ancient archetypes related to artificial lighting, it highlights the cross-influences between Western and East Asian cultures. This project combines computer-generated animated sequences (CGI) with real footage in China, Switzerland, and Italy. The animated sequences feature ethereal, luminous, and ever-changing avatars, brought to life using motion capture techniques.

Credits

Indoor skydiving performers
Benjamin Guex, Olivier Longchamp (RealFly Sion)

 

Butoh dancer
Flavia Ghisalberti

 

Motion capture
Artanim

 

Support by
Pro Helvetia

Magic Window

Magic Window

Magic Window

AR dance piece

Project Info

Client:
Cie Gilles Jobin

Year:
2019

Summary

Magic Window is a choreographic piece in augmented reality (AR), created for the renovation of the Aula des Cèdres in Lausanne, Switzerland. Through screens of mobile phones or tablets, users can see the space of the Aula des Cèdres in direct but also virtual dancers embedded in the image and disseminated on the site.

For this piece, we created the 3D bodies of the dancers using body scanning technology, and we performed the motion capture and animation of the virtual dancers.

Credits

Choreography, AR application
Cie Gilles Jobin
 
Dancers
Susana Panadés Diaz, Diya Naidu, Maelle Deral, Gilles Jobin, Tidiani N’Diaye
 
Motion capture, 3D scanning and animation
Artanim

The Craving Society

The Craving Society

The Craving Society

Music video

Project Info

Client:
Pixilab

Year:
2018

Summary

For the creation of the music video “The Craving Society” by Cycle Opérant, Artanim did the motion capture of the dancer Pierre-Yves Diacon. For this shooting, we used our Xsens tracking system to allow the dancer to move in a large industrial environment.

Credits

THE CRAVING SOCIETY
CYCLE OPÉRANT

Music
Cycle Opérant (www.cycle-operant.ch)

Mastering
Stéphane Mercier (www.ionison.com)

Video / 3D
Arnaud Parel (www.pixilab.ch)

Dancer
Pierre-Yves Diacon

Assistant
Sylvia Pellegrino

Motion capture
Artanim

© Lexico Records, 2018

VR_I

VR_I

VR_I

Dance piece in immersive VR

Project Info

Producer:
Cie Gilles Jobin

Year:
2017

Summary

Blending art with technology, Gilles Jobin in collaboration with Artanim developed VR_I, a work in which the creator questions our perception of reality and enters new unexplored and unchartered territories for contemporary dance. Thanks to the virtual reality (VR) technology developed by Artanim, VR_I viewers equipped with VR headsets and backpack computers move freely in a total virtual space.

Five viewers at a time may explore this world, moving in turn in an endless desert, an urban landscape or inside a loft at the top of a mountain. Participants each embody an avatar that faithfully replicates their movements, enhancing the feeling of immersion in the virtual world while also enabling them to see their peers. During the experience, participants can thus interact physically and even communicate with the others. Five virtual dancers then come to blur their perception, multiplying, growing to the point of becoming giants or becoming tiny. With these effects of scale, Gilles Jobin addresses the concept of spatiality in a truly original way.

VR_I was selected at the 2018 Sundance Film Festival and received, among others, the Grand Prix Innovation and the Audience Award for best performance at the 49th edition of the Festival du nouveau cinéma de Montréal. VR_I was on tour around the globe from 2017-2020.

More information on the VR technology here.

Credits

A project by Cie Gilles Jobin and Artanim

Production
Cie Gilles Jobin

Choreography
Gilles Jobin

3D scans and motion capture
Artanim

VR platform and immersive technology
Artanim

Awards and Recognitions

Manuel’s Dance of Death

Manuel’s Dance of Death

Manuel's Dance of Death

Animated short film

Project Info

Client:
Simon Tschachtli

Year:
2016

Summary

For the exhibition Niklaus Manuel and the Reformation Period of the Historical Museum of Bern, we participated to the production of an animated short film based on Manuel’s Dance of Death, a mural consisting of 24 scenes depicting death dancing with people as diverse as an emperor, a beggar, a queen, an abbot, a soldier, a cook, a child and its mother. Choreographer Nina Stadler and dancer Fhunyue Gao conceived an expressive dance performance that was motion captured.

Credits

Client
Bernisches Historisches Museum, Bern

Project
Mercenary, Iconoclast, Dancer of Death – Niklaus Manuel and the Reformation period (13 October 2016 – 17 April 2017)

Concept, 3D modeling and secondary animation
Simon Tschachtli

Choreography
Nina Stadler

Dancer
Fhunyue Gao

Motion capture and animation
Artanim

Music
Salvatore Sciarrino
Annalena Fröhlich