Magic Windows

Magic Windows

Magic Windows

AR dance piece

Project Info

Principal:
Cie Gilles Jobin

Year:
2019

Summary

Magic Windows is a choreographic piece in augmented reality (AR), created for the renovation of the Aula des Cèdres in Lausanne, Switzerland. Through screens of mobile phones or tablets, users can see the space of the Aula des Cèdres in direct but also virtual dancers embedded in the image and disseminated on the site.

For this piece, we created the 3D bodies of the dancers using body scanning technology, and we performed the motion capture and animation of the virtual dancers.

Credits

Choreography, AR application
Cie Gilles Jobin
 
Dancers
Susana Panadés Diaz, Diya Naidu, Maelle, Gilles Jobin, Tidiani N’Diaye

Motion capture, 3D scanning and animation
Artanim

Geneva 1850

Geneva 1850

Geneva 1850

A revolutionary journey

Project Info

Principal:
Ville de Genève

Year:
2018

Summary

Have you ever dreamed of time traveling to another era? This is the experience we propose to realize in partnership with the City of Geneva with this virtual immersion into the Geneva of 1850.

Headset strapped to your head, movement sensors attached to your wrists and feet, you are now all geared up to dive into the Geneva 1850 experience. This VR installation immerses users into the Geneva of a time when the city was on the brink of modernity. In groups of four, impersonating period costume-clad avatars, users are given a chance to discover the city as it was in October 1846, just days before its people rose up in insurrection. Featuring a spectacular number of special effects, the experience is not only a visual, auditory and olfactory one. It also includes a physical and haptic dimension — users can feel themselves walking around the virtual city and pick up actual objects to interact with their environment, their fellow travellers and city dwellers.

Based on 3D data collected through the digitization of the Magnin model exhibited at Maison Tavel, this extraordinary experience is an invitation to travel back in time and witness the outbreak of Geneva’s “Fazy” revolution.

Exhibition open from April 12th-July 14th, 2019 at Maison Tavel. Book your tickets here.

More information on the VR technology here.

Credits

A co-production of Artanim and The Museum of Art and History (MAH)
 

Project direction, VR platform, 3D content creation, gameplay and R&D
Artanim

Coordination City of Geneva, MAH
Félicien Mazzola, David Matthey, Bertrand Mazeirat

Scenario
Marianne Brun

Director of actors
Dorian Rossel

Actors
Marco Calamandrei, Fabien Coquil, Xavier Fernandez Cavada, Delphine Lanza, José Lillo, Edmond Vuilloux

Concept art and illustrations
Laurence Suhner

Sound environment
ActMedia

Decors and haptic devices
Marc Wettstein

Smells creation
Firmenich SA

User equipment design
Actis-Datta Créations Sàrl

English dubbing
Dale Chappell, Melisa Epp, Andrew Fogarasi, Kenneth, Kriheli, Stephen Fu, Vince Melamed, David Richter, Steven Varnum

Voice over
Sabina Foeth

Scientific committee
Bénédicte De Donker, Estelle Fallet, Alexandre Fiette, Sylvain Wenger

Supports
City of Geneva, Ernst Göhner Foundation

VR_I

VR_I

VR_I

Dance piece in immersive VR

Project Info

Principal:
Cie Gilles Jobin

Year:
2017

Summary

Blending art with technology, Gilles Jobin in collaboration with Artanim developed VR_I, a work in which the creator questions our perception of reality and enters new unexplored and unchartered territories for contemporary dance. Thanks to the virtual reality (VR) technology developed by Artanim, VR_I viewers equipped with VR headsets and backpack computers move freely in a total virtual space.

Five viewers at a time may explore this world, moving in turn in an endless desert, an urban landscape or inside a loft at the top of a mountain. Participants each embody an avatar that faithfully replicates their movements, enhancing the feeling of immersion in the virtual world while also enabling them to see their peers. During the experience, participants can thus interact physically and even communicate with the others. Five virtual dancers then come to blur their perception, multiplying, growing to the point of becoming giants or becoming tiny. With these effects of scale, Gilles Jobin addresses the concept of spatiality in a truly original way.

World premiere at Festival du Nouveau Cinéma, Montreal, October 6-10, 2017.
Swiss premiere at Théâtre Forum Meyrin, October 12-15, 2017.
More dates to be announced here.

More information on the VR technology here.

Credits

A project by Cie Gilles Jobin and Artanim

Production
Cie Gilles Jobin

Choreography
Gilles Jobin

3D scans and motion capture
Artanim

VR platform and immersive technology
Artanim

Teo and Leonie – Volume 1

Teo and Leonie – Volume 1

Teo and Leonie - Volume 1

Augmented audio book

Project Info

Principal:
Kenzan SA

Year:
2015

Summary

We developed the mobile application of the first volume of the Voyages fantastiques de Téo et Léonie : Le Collier Magique, an audio book telling their adventures and allowing to discover in 3D the different inventions of Leonardo da Vinci throughout the narrative.

This free version of the Teo et Leonie application uses augmented reality technology to discover exclusive content in this first volume read by Benoit Allemane, the famous French voice of Morgan Freeman.

The application is available for download on Google Play and App Store.

Credits

Artistic direction, illustration and 3D graphics
Kenzan SA

Development of the application
Artanim

Voice
Benoit Allemane