Ultramagic

Ultramagic

Ultramagic

Balloon flight simulator

Project Info

Client:
Fondation de l’Espace Ballon

Year:
2023

Summary

Have you ever looked up at a hot air balloon and wondered what it would be like to be a passenger in one of them? Or even better, to pilot a balloon by yourself over the beautiful mountainous Swiss landscape? You will no longer have to wonder.

Hop into the one-person basket, put on your VR headset, and take control of your very own balloon, taking off from Château-d’Œx and traversing the beautiful Pays-d’Enhaut. Based on a highly detailed 3D scan of the region, you’re transported into a realistic virtual representation of the area. Using nothing but your burners and parachute valve, you’re able to fly an accurately simulated hot air balloon across the landscape, while marveling at the sights and sounds the region has to offer. Don’t get too distracted though, you’ll still need to land safely.

The accuracy of the simulation allows for experienced pilots to hone their skills, while novice users can take a risk-free flight, and attempt to make a safe landing at the end of their experience. A variety of gamified flight modes challenges even the most experienced pilots to be precise not just in terms of navigation, but also their use of fuel. Follow the leader, land on a sequence of targets; the better you perform, the higher your score will be. And when joining the experience as a group, you’re able to not only see your fellow pilots, but you can also communicate with them through the radio in your basket.

The experience opens in January 2024 at Espace Ballon in Château-d’Œx.

Credits

Project direction
Frédéric Daenzer, Christophe Moinat – Fondation de l’Espace Ballon

VR platform, experience backend, user checkin, 3D content creation, gameplay and R&D
Artanim

3D landscape acquisition
Uzufly

Balloon flight simulation
Haute Ecole d’Ingénierie et d’Architecture de Fribourg (HEIA-FR)

Ticketing and cloud API
Cashflow and Webforge

Sound environment
Alain Renaud

Haptic devices
Raphaël Anderegg

The Giants of Kem Kem

The Giants of Kem Kem

The Giants of Kem Kem

Exhibition

Project Info

Client:
Ville de Genève

Year:
2015

Summary

We were contacted by the Natural History Museum of Geneva to create a serious game as part of the exhibition Faites comme chez nous: Les géants de Kem Kem.

This exhibition brings adolescents of 12-15 years in Morocco to look for unique dinosaur species. Through an interactive digital scenario, they share the daily life of a paleontologist, from digging the ground to the study of fossils.

12Cheer

12Cheer

12Cheer

Mobile video game

Project Info

Client:
Pom Pom Interactive

Year:
2014

Summary

We performed the motion capture for a mobile game created by Pom Pom Interactive, a joint venture between the Swiss firms of Crown ADAM AG and Roundmesh Interactive.

During this shooting, we captured several cheerleading motion sequences that were integrated into the gameplay of the video game. The moves were performed by Flora Maurer from Eurodancers.

Credits

Production and realization
Duncan Pond
Steve Zindel

Actor
Flora Maurer

Motion capture and animation
Artanim

UIF

UIF

UIF

Action video game

Project Info

Client:
Benjamin Bossart

Year:
2014

Summary

We performed the motion capture for the action game UIF, a video game created by the independent Swiss developer Benjamin Bossart on CryEngine.

During this shooting, we captured several combat animations or sequences of shots and fighting techniques that were integrated into the gameplay of the video game.

Credits

Director
Benjamin Bossart

Actors
David
Max

Motion capture and animation
Artanim