Real Virtuality was presented in Los Angeles at SIGGRAPH 2015, the leading conference on computer graphics and interactive techniques. Real Virtuality is a multi-user immersive platform combining a 3D environment – which can be seen through a VR headset – with a real life stage set. Users are tracked by a motion capture system allowing them to see their own bodies and move physically in the virtual environment.
The experience offered by Real Virtuality brings a once in a lifetime experience. Unlike other static position VR systems, Real Virtuality allows users to become immersed in a VR scene by walking, running, interacting with physical objects and meeting other people. Because user’s movement exactly match their avatars movements in the 3D environment and are streamed to the users with very low latency, there is no discomfort or interface required. The bodies of the users become the interface. The VR platform offers a “matrix-like” degree of immersion over a large area, up to hundreds of square meters:
Humanity has essentially recreated, on the basest level, The MatrixG. Clay Whittaker, Journalist, Popular Science
The demo “Walking through a pharaoh’s tomb” created in collaboration with Kenzan was selected as one of the three finalists for the Immersive Realities (AR/VR) contest. Artanim’s team was in Los Angeles from August 9th to 13th to present the project with the support of Pro Helvetia.
3D In Motion (3DIM) – our experimental setup of capture, visualization and sonification of movements in real time – was presented at the Montreux Jazz Festival on the 12th of July 2014 during an one hour workshop. For this occasion, a special sound design was developed by Alain Renaud from MINTLab. A mapping of different artists’ audio tracks recordedduring their visitto the festivalwas performed. The tracks were generouslyprovided by theMontreuxJazzLab of EPFL.
Moreover, several improvements in the 3DIM application were achieved. For instance, an iPad App was implemented to easily switch between the sound design scenarios, a prompter was added to provide instructions to the user and an OSC connection between the sonification and graphical applications was programmed to control visual feedback from sound events.
Again, the feedback from the public was positive. We look forward to developing a first live performance using this system.
In collaboration with Alain Renaud from MINTLab, we gave on the 20th of April a workshop at Electron Festival in Geneva. At this occasion, we presented the 3D In Motion (3DIM) experimental setup of capture, visualization and sonification of movements in real time. About twenty people participated to the workshop, where they had the opportunity to test the system and to learn more about the underlying techniques.
It was the first time 3DIM was officially presented to the public and the feedback was positive. This gave us a good basis for further developing the system both in terms of visualization and musicality. The next demonstration will take place in June at the New Interfaces for Musical Expression (NIME) Conference in London.
Last week, we were invited at the Winter Enrichment Program (WEP) 2014, a three weeks of compelling educational, cultural and recreational events organized by the King Abdullah University of Science and Technology (KAUST) in Jeddah (Saudi Arabia). There, we did a 3 half day workshop on Motion Capture and 3D animation for the students of KAUST. Participants had the chance to test our Xsens MVN system and to follow a course on the challenges related to Mocap and 3D character modeling/animation through case studies and practical examples. According to students feedback, they really enjoyed the workshop!
Also, we participated to the Science Fun Fair, an opportunity for the community and schools from Saudi Arabia to come and learn about the science at KAUST. At this occasion, we did motion capture demos and showed several videos about our latest projects.
Are you interested in learning more about motion capture or simply curious to discover the magic of mocap? On May 7th and 8th 2012, we will organize a workshop at artanim in collaboration with Focal.
The goal of this two-day workshop will be to put hands on our two motion capture systems: our 24 cameras MXT40s Vicon system and our Xsens MVN motion capture suit. From system calibration to final rendering, the whole pipeline will be covered.
The first day will be dedicated to capture data. After a brief theoretical presentation on motion capture, participants will be able to try each system and assess their advantages and drawbacks.
The second day will focus on data post-processing and their integration in a 3D authoring software. This will allow the participants to get a clearer view of what is involved when using motion capture for 3D animation.
Registration to this workshop is open until April 4th on Focal’s website.
Artanim participated in the Grand Prix d’Horlogerie de Genève 2011 which rewards the finest watch creations of the year. The ceremony was held at the Grand Théâtre de Genève on Saturday 19th of November 2011. Simply the best Swiss watchmakers were present, as well as the President of the Confederation – Micheline Calmy-Rey – the Director of the United Nations in Geneva and Ambassadors.
Under the theme “Time in the cinema”, artanim created in collaboration with Move for Art a show combining dance and 3D animation, a leap into the future marked by the inevitable epic sci-fi film “Star Wars” created by George Lucas. Darth Vader, the head of the imperial army, was embodied on stage by a dancer (Manuel Vignoulle). Its 3D clone, as well as the imperial troops were projected on big screens behind him and animated by the rhythm of his motion.