by Marlène Arévalo | Jan 22, 2025
Project Info
Client:
Alan Bogona
Year:
2024
Summary
The experimental video project Being Laser – Restless Limbs explores the interactions between light, human body, and technology. Synthesizing speculative research that combines contemporary utopias and ancient archetypes related to artificial lighting, it highlights the cross-influences between Western and East Asian cultures. This project combines computer-generated animated sequences (CGI) with real footage in China, Switzerland, and Italy. The animated sequences feature ethereal, luminous, and ever-changing avatars, brought to life using motion capture techniques.
For this project, we recorded two body-flying performers in a vertical wind tunnel with our Xsens inertial suit, and captured dance movements in the studio using our Vicon motion capture system.
Credits
Indoor skydiving performers
Benjamin Guex, Olivier Longchamp (RealFly Sion)
Butoh dancer
Flavia Ghisalberti
Motion capture
Artanim
Support by
Pro Helvetia
by artanim | Sep 23, 2019
Project Info
Client:
Nicolas Vuignier
Year:
2019
Summary
We were contacted by Nicolas Vuignier, a Swiss professional freeride skier, for the making of short 3D animations of freestyle jumps. To this aim, we spent a day at Crans-Montana to follow Nicolas on the slopes where we performed his motion capture using our Xsens motion capture suit. His body was also 3D scanned using body scanning technology and as a result the virtual skier was animated.
Credits
Skier
Nicolas Vuignier
Motion capture, 3D scanning and animation
Artanim
by artanim | Jun 12, 2017
Project Info
Client:
Fédération Française de Ski (FFS)
Year:
2017
Summary
We collaborated with the French Ski Federation (FFS) to make 3D scans of their best ski cross athletes. From the 3D bodies, garments were made to measure to maximize the aerodynamics of athletes at downhill. Technical clothing that earned them precious hundredths at the Olympics in PyeongChang 2018.
by artanim | Apr 20, 2016
Project Info
Client:
Quentin Lannes
Year:
2016
Summary
We were contacted by the Swiss artist, Quentin Lannes, to capture movements of boxers in action for his fiction project.
The Next Round is a fiction that questions the practices of the body (here in sport and more specifically in boxing) in the era of virtual reality devices. A boxer whose movements are recorded by motion capture, fights a numerical simulation of another boxer, present in another physical space, hundreds of kilometers from him.
More info here.
Credits
Director
Quentin Lannes
Actor
Julien Calvete and Erdal Kiran
Motion capture
Artanim