Symphony of the Deep
Symphony of the Deep
A multi-user immersive VR experience exploring echolocation, embodied interaction and the sensory world of sperm whales.Project Info
Client
Cinzia Fossati & Laurence Moletta
Year
2026
Summary
Symphony of the Deep is a multi-user immersive VR experience that invites participants to step into the sensory world of sperm whales through sound, movement and collective presence.
Conceived by Cinzia Fossati (writer-director) and Laurence Moletta (writer-composer), the project explores new forms of shared perception and embodied interaction in virtual reality. Participants navigate an underwater environment not through vision alone, but through echolocation, using their own voices to generate acoustic and visual feedback that progressively reveals their surroundings and enables interaction with others.
Artanim developed a multi-user VR prototype addressing two key challenges: collective locomotion inspired by swimming, and real-time vocal interaction through echolocation as a means of perception and communication. This approach makes sound a central element of navigation, interaction and storytelling.
At the heart of Symphony of the Deep is an environmental objective: to raise awareness of underwater noise pollution and human impact on marine ecosystems by inviting participants to experience the ocean through the sensory world of sperm whales.
The project is currently in production. To learn more and follow its progress, visit immersivelab.ch.
Credits
Director
Cinzia Fossati
Authors
Cinzia Fossati, Laurence Moletta
R&D
Artanim
Sound design and music
Laurence Moletta
Supported by
Centre national du cinéma et de l’image animée (CNC)
Migros Story Lab
Cinéforom
Ville de Genève
État de Genève
Project support
Laetitia Bochud – Virtual Switzerland