Geneva 1850

Geneva 1850

Geneva 1850

A multi-user VR journey into Geneva on the eve of the 1846 revolution.

Project Info

Producer

Artanim

Year

2019

Summary

Geneva 1850 is a multi-user immersive VR experience that transports visitors to Geneva in October 1846, just days before the uprising that marks a turning point in the city’s political history.

In groups of four, participants embody period characters and freely explore the reconstructed city. The experience combines visual, spatial, auditory, olfactory and haptic elements: visitors walk physically through the virtual environment, interact with real objects and engage with fellow participants and virtual characters.

The historical environment is based on 3D data obtained from the digitization of the Relief Magnin exhibited at Maison Tavel, bringing the streets and architecture of 19th-century Geneva back to life.

Geneva 1850 was presented at Maison Tavel from April 12 to July 14, 2019, and at the Museum of Art and History of Geneva from August 1 to September 29, 2019. It was later presented at the Dreamscape center in Geneva from July, 1, 2022, to December 1, 2023.

Learn more about the immersive technology behind the experience.

Credits

Production, project direction, VR platform, 3D content creation, gameplay and R&D
Artanim

Coordination – City of Geneva and Museum of Art and History
Félicien Mazzola, David Matthey, Bertrand Mazeirat

Script
Marianne Brun

Performance direction
Dorian Rossel

Actors
Marco Calamandrei, Fabien Coquil, Xavier Fernandez Cavada, Delphine Lanza, José Lillo, Edmond Vuilloux

Concept art and illustrations
Laurence Suhner

Sound environment
ActMedia

Set design and haptic devices
Marc Wettstein

Scent creation
Firmenich SA

User equipment design
Actis-Datta Créations Sàrl

English dubbing
Dale Chappell, Melisa Epp, Andrew Fogarasi, Kenneth Kriheli, Stephen Fu, Vince Melamed, David Richter, Steven Varnum

Voice-over
Sabina Foeth

Scientific committee
Bénédicte De Donker, Estelle Fallet, Alexandre Fiette, Sylvain Wenger

Supported by
City of Geneva, Ernst Göhner Foundation

Manuel’s Dance of Death

Manuel’s Dance of Death

Manuel's Dance of Death

An animated short film bringing Niklaus Manuel’s Dance of Death to life through motion capture.

Project Info

Client

Simon Tschachtli

Year

2016

Summary

Manuel’s Dance of Death is an animated short film created for the exhibition Mercenary, Iconoclast, Dancer of Death – Niklaus Manuel and the Reformation Period at the Bernisches Historisches Museum.

The film is based on Niklaus Manuel’s Dance of Death, a mural cycle of 24 scenes depicting Death dancing with figures from across society, including an emperor, a queen, an abbot, a soldier, a beggar, a cook, and a mother with her child.

Choreographer Nina Stadler and dancer Fhunyue Gao created an expressive performance inspired by the original imagery. Artanim captured the dance through motion capture and contributed to the animation of the film.

Credits

Client
Bernisches Historisches Museum, Bern

Project
Mercenary, Iconoclast, Dancer of Death – Niklaus Manuel and the Reformation Period (October 13, 2016 – April 17, 2017)

Concept, 3D modeling and secondary animation
Simon Tschachtli

Choreography
Nina Stadler

Dancer
Fhunyue Gao

Motion capture and animation
Artanim

Music
Salvatore Sciarrino, Annalena Fröhlich

The Giants of Kem Kem

The Giants of Kem Kem

The Giants of Kem Kem

A serious game introducing young visitors to paleontology through an interactive expedition.

Project Info

Client

Ville de Genève

Year

2015

Summary

The Giants of Kem Kem is a serious game developed for the exhibition Faites comme chez nous: Les géants de Kem Kem at the Natural History Museum of Geneva.

The experience invites visitors aged 12 to 15 to take part in a virtual paleontological expedition in Morocco, where they search for unique dinosaur species and discover the different stages of a paleontologist’s work.

Through an interactive digital scenario, participants explore the process from field excavation to fossil analysis, gaining insight into both scientific research and the prehistoric fauna of the Kem Kem region.

Montreux Jazz Video Jukebox

Montreux Jazz Video Jukebox

Montreux Jazz Video Jukebox

An interactive audiovisual installation for exploring the Montreux Jazz Festival archives.

Project Info

Client

Metamedia Center (EPFL)

Year

2015

Summary

Montreux Jazz Video Jukebox is an immersive audiovisual installation developed in collaboration with EPFL to explore highlights from the Montreux Jazz Festival digital concert archive.

The installation allows visitors to navigate a selection of 49 iconic musical moments using natural body gestures. A motion capture system tracks the user’s movements in real time, transforms them into sound, and uses them as an interface to browse and interact with audiovisual content.

Montreux Jazz Video Jukebox was installed near the entrance of the Auditorium Stravinski during the 2015 Montreux Jazz Festival.

Credits

Concept, software development and 3D sonification
Artanim

Montreux Jazz video archive coordination
Metamedia Center – EPFL

Audio hardware and technology
PSI Audio – speakers
Illusonic – real-time surround sound upmixing

Sochi 2014

Sochi 2014

Sochi 2014

Motion capture for a 360° Olympic animation featuring winter sports.

Project Info

Client

Kenzan SA

Year

2014

Summary

Sochi 2014 is a 3D animation project created for Kenzan SA featuring a series of winter sports performed by professional athletes.

For the project, Artanim spent several days in the Swiss mountains capturing athletes across Nordic skiing, alpine skiing, freestyle skiing, snowboarding, ice hockey, speed skating and bobsleigh.

The captured performances were used to animate the athletes in a 360° visual experience presented at the Omega House during the 2014 Winter Olympic Games in Sochi.

Credits

3D modeling, animation and rendering
Kenzan SA

Motion capture
Artanim