Curate XR
Curate XR
An XR research platform exploring natural interaction with context-aware AI-powered virtual agents.Project Info
Start date
January 2025
End date
–
Funding
Artanim
Coordinator
Artanim
Summary
Curate XR explores how generative AI and large language models (LLMs) can enable more natural and flexible interaction with virtual agents in extended reality. The project uses a museum guide scenario as a testbed, allowing visitors to engage with an embodied virtual character through spontaneous conversation rather than predefined questions and responses.
Interaction takes place through natural speech. The virtual guide responds in real time while taking into account both predefined information about the environment and contextual data such as the user’s location and the artwork they are currently viewing. The agent can also communicate in different languages, making the interaction more intuitive and accessible to a broad range of users.
The conversational system is integrated with an animated virtual character that navigates the environment using motion matching and pathfinding. This allows the guide to move naturally through the space, accompany the user and respond not only through speech but also through embodied behavior.
Curate XR also investigates how generative AI agents can translate spoken instructions into actions. In a virtual sculpting scenario, users can create, position, move and modify three-dimensional objects simply by describing what they want. The agent interprets these requests and updates the virtual environment accordingly, enabling iterative creation through conversation.
Although the museum setting serves as the primary research scenario, the project investigates a broader interaction framework that could be applied to training, education, rehabilitation, entertainment and other XR applications where natural communication with interactive virtual agents can improve usability and engagement.

