3D In Motion (3DIM) – our experimental setup of capture, visualization and sonification of movements in real time – was presented at the Montreux Jazz Festival on the 12th of July 2014 during an one hour workshop. For this occasion, a special sound design was developed by Alain Renaud from MINTLab. A mapping of different artists’ audio tracks recordedduring their visitto the festivalwas performed. The tracks were generouslyprovided by theMontreuxJazzLab of EPFL.
Moreover, several improvements in the 3DIM application were achieved. For instance, an iPad App was implemented to easily switch between the sound design scenarios, a prompter was added to provide instructions to the user and an OSC connection between the sonification and graphical applications was programmed to control visual feedback from sound events.
Again, the feedback from the public was positive. We look forward to developing a first live performance using this system.
Artanim won the Best Technical Paper Award for the paper entitled “A Patient-Specific Measurement Technique to Model the Kinematics of the Shoulder in Tennis Players” at the 14th Annual Meeting of the International Society for Computer Assisted Orthopaedic Surgery (CAOS) in Milan!
What are the risks related to sexual activity after total hip arthroplasty? This is the question Artanim’s researchers tried to answer in a motion capture study published in the Journal of Arthroplasty. Artanim joined forces with a surgeon from the University Hospitals of Geneva, Dr. Christofilopoulos, to provide the first scientific guidelines for hip transplant patients wanting safe, pain-free sex. Post-operative intercourse for people who’ve undergone hip replacement surgery can be stressful and risky but, for at least one patient, the guidelines are putting the joy back into sex. Watch the story of Reuters TV.
This research received a special distinction for the best discussion of the poster entitled: “Sexual Activity after Total Hip Arthroplasty: A Motion Capture Study” at the 15th Annual Congress of the European Federation of National Associations of Orthopaedics and Traumatology (EFORT) in London.
In collaboration with Alain Renaud from MINTLab, we gave on the 20th of April a workshop at Electron Festival in Geneva. At this occasion, we presented the 3D In Motion (3DIM) experimental setup of capture, visualization and sonification of movements in real time. About twenty people participated to the workshop, where they had the opportunity to test the system and to learn more about the underlying techniques.
It was the first time 3DIM was officially presented to the public and the feedback was positive. This gave us a good basis for further developing the system both in terms of visualization and musicality. The next demonstration will take place in June at the New Interfaces for Musical Expression (NIME) Conference in London.
Yesterday, we tested with Tobias Baumann, game designer and freelancer, the Oculus Rift with our Xsens MVN in Unity 3D. The goal was to virtually hit columns of cubes and balloons. Some simple applications to start with, but resulting in a nice full-body immersive VR experience. The first tests were convincing. We will definitely continue working on this topic with Tobias. Stay tuned!
Sochi 2014 – the next Winter Olympic Games – is coming soon… For us, it was the opportunity to motion capture several winter sports! Indeed, we were contacted by Kenzan Technologies for the making of a 3D animation requiring different short captures of professional athletes. We spent a weekend in Zermatt to acquire the necessary data. The weather conditions were not on our side, -15° at the top, snow falls, zero visibility, not really the best conditions to go skiing with our Xsens system and a computer on the slopes! After experiencing a lot of issues, especially because of the cold, we were finally able to obtain good animation data during the weekend. We captured four athletes in the following disciplines: Nordic skiing, alpine skiing, freestyle skiing and snowboard.
Back in Geneva, we captured three additional people to complete our sample of winter sports: ice hockey, speed skating and bobsleigh. Now you are wondering… Is there a bobsleigh slope in Geneva? Well of course, there isn’t! But with some tricks, a good carpenter and a little practice, it is possible to produce the illusion… Note that for this last capture, it was not necessary to have a professional athlete!
Our partner @artanim_mocap will bring in its considerable expertise on interactive VR experiences, responsive characters and environments to VRTogether's pilot 3. Learn more about it here 👇
#VR #socialVR #virtualreality #H2020
Comme @UbisoftFR ou @artanim_mocap, ARtGlass démontre à quel point peut être fructueuse pour des entreprises technologiques européennes cette association avec le patrimoine culturel. cc @CaeciCharb et @MAHgeneve https://t.co/PoRyA220Vy